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Saturday November 21, 2009 Events Calendar Archive |
Dean Rand's articles in the South Dakota Law Review and the Drake Law Review
Indian Gaming and Beyond: Tribal Economic Development and Diversification Alan Meister, Kathryn R.L. Rand, & Steven Andrew Light Abstract: When Congress enacted the Indian Gaming Regulatory Act (IGRA), one key policy goal was the promotion of tribal economic development. Twenty years later, Indian gaming has made significant headway toward achieving this goal. Tribal gaming is a $26.5 billion industry that has generated hundreds of thousands of jobs and has leveraged an unprecedented diversification of reservation economies across the United States. Tribal gaming’s economic impacts are about more than just quantifiable dollars or jobs—they are transformative. In this article, the authors—economist Alan Meister, law professor Kathryn Rand, and political scientist Steven Light—demonstrate how the legal, political, and regulatory underpinnings of Indian gaming created the foundation for its phenomenal economic success, and provide a detailed account of tribal gaming’s economic impacts on and off reservations. The authors also explore the economic future of Indian gaming.
The Hand That's Been Dealt: The Indian Gaming Regulatory Act at 20 Steven Andrew Light & Kathryn R.L. Rand Abstract: Just over two decades ago, as Congress deliberated over the bill that would become the Indian Gaming Regulatory Act of 1988, Indian gaming consisted of a few tribes’ high-stakes bingo halls and card rooms in a handful of states. At the time, it was seen by many as a modest and relatively benign, though unregulated, industry, with some potential to jump-start struggling tribal economies. Today tribal gaming is the fastest growing segment of legalized gambling in the U.S., fed by Americans’ seemingly insatiable appetite for high-stakes poker, slots, and even bingo. In 1988, Indian gaming earned about $200 million; in 2007, revenues from nearly 400 tribal casinos in 28 states topped $26 billion. Over the last twenty years, Indian gaming has become increasingly controversial, drawing vociferous opposition, often alongside staunch support, at nearly every turn. |